V.DoorBreakTime = 7200; -- Time in seconds for a door to fully break down from zombie(s). Default 2 hours

V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][7] = "models/props_doors/doormainmetal01_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][6] = "models/props_doors/doormainmetal01_dm02.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][5] = "models/props_doors/doormainmetal01_dm03.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][4] = "models/props_doors/doormainmetal01_dm04.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][3] = "models/props_doors/doormainmetal01_dm05.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][2] = "models/props_doors/doormainmetal01_dm06.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetal01.mdl"][1] = "models/props_doors/doormainmetal01_dm07.mdl";

V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][7] = "models/props_doors/doormainmetalsmall01_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][6] = "models/props_doors/doormainmetalsmall01_dm02.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][5] = "models/props_doors/doormainmetalsmall01_dm03.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][4] = "models/props_doors/doormainmetalsmall01_dm04.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][3] = "models/props_doors/doormainmetalsmall01_dm05.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][2] = "models/props_doors/doormainmetalsmall01_dm06.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalsmall01.mdl"][1] = "models/props_doors/doormainmetalsmall01_dm07.mdl";

V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][7] = "models/props_doors/doormainmetalwindow01_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][6] = "models/props_doors/doormainmetalwindow01_dm02.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][5] = "models/props_doors/doormainmetalwindow01_dm03.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][4] = "models/props_doors/doormainmetalwindow01_dm04.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][3] = "models/props_doors/doormainmetalwindow01_dm05.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][2] = "models/props_doors/doormainmetalwindow01_dm06.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindow01.mdl"][1] = "models/props_doors/doormainmetalwindow01_dm07.mdl";

V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][7] = "models/props_doors/doormainmetalwindowsmall01_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][6] = "models/props_doors/doormainmetalwindowsmall01_dm02.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][5] = "models/props_doors/doormainmetalwindowsmall01_dm03.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][4] = "models/props_doors/doormainmetalwindowsmall01_dm04.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][3] = "models/props_doors/doormainmetalwindowsmall01_dm05.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][2] = "models/props_doors/doormainmetalwindowsmall01_dm06.mdl";
V.ME.DoorGibs["models/props_doors/doormainmetalwindowsmall01.mdl"][1] = "models/props_doors/doormainmetalwindowsmall01_dm07.mdl";

V.ME.DoorGibs["models/props_doors/doorglassmain01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doorglassmain01.mdl"][5] = "models/props_doors/doorglassmain01_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doorglassmain01.mdl"][2] = "models/props_doors/doorglassmain01_dm02.mdl";

V.ME.DoorGibs["models/props_doors/doorglassmain01_small.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doorglassmain01_small.mdl"][5] = "models/props_doors/doorglassmain01_small_dm01.mdl";
V.ME.DoorGibs["models/props_doors/doorglassmain01_small.mdl"][2] = "models/props_doors/doorglassmain01_small_dm02.mdl";

V.ME.DoorGibs["models/props_doors/doormain01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain01.mdl"][7] = "models/props_doors/doordm01_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01.mdl"][5] = "models/props_doors/doordm02_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01.mdl"][2] = "models/props_doors/doordm03_01.mdl";

V.ME.DoorGibs["models/props_doors/doormain01_airport.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain01_airport.mdl"][7] = "models/props_doors/doordm01_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_airport.mdl"][5] = "models/props_doors/doordm02_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_airport.mdl"][2] = "models/props_doors/doordm03_01.mdl";

V.ME.DoorGibs["models/props_doors/doormain_rural01.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain_rural01.mdl"][7] = "models/props_doors/doordm01_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain_rural01.mdl"][5] = "models/props_doors/doordm02_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain_rural01.mdl"][2] = "models/props_doors/doordm03_01.mdl";

V.ME.DoorGibs["models/props_doors/doormain01_airport_small.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain01_airport_small.mdl"][7] = "models/props_doors/doormain01_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_airport_small.mdl"][5] = "models/props_doors/doormain02_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_airport_small.mdl"][2] = "models/props_doors/doormain03_small_01.mdl";

V.ME.DoorGibs["models/props_doors/doormain01_small.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain01_small.mdl"][7] = "models/props_doors/doormain01_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_small.mdl"][5] = "models/props_doors/doormain02_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain01_small.mdl"][2] = "models/props_doors/doormain03_small_01.mdl";

V.ME.DoorGibs["models/props_doors/doormain_rural01_small.mdl"] = { };
V.ME.DoorGibs["models/props_doors/doormain_rural01_small.mdl"][7] = "models/props_doors/doormain_rural01_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain_rural01_small.mdl"][5] = "models/props_doors/doormain_rural02_small_01.mdl";
V.ME.DoorGibs["models/props_doors/doormain_rural01_small.mdl"][2] = "models/props_doors/doormain_rural03_small_01.mdl";